kolmapäev, 13. detsember 2017

Dune the movie and series


I like the Dune movie for its very baroque and steampunk feel, but it seems that the plot was rushed, and that there was not enough world-building. The space-based special effects and the Toto soundtrack in the movie are timeless; compare with Darren Aronofsky's The Fountain.

Whereas the series is much better in terms of worldbuilding, character development, actor work, storytelling, and planetside visual effects. And that unforgettable music by Brian Tyler, which was used in the Star Trek 2009 trailer.

Space-based VFX in the series were very drab, though, and remain so to this day. Ultimately, if a Blu-ray version is ever made of the series, then the space-based effects should be redone entirely, and if Lynch and the movie studio are ever okay, then the space-based effects (especially the heighliners) should be fashioned after those in the movie.

That way, it would be an ideal combination with Lynch's baroque/steampunk elements, and good storytelling.

Unlike Star Trek/Star Wars and other science fiction, a lot of the Dune story happens planetside, and worldbuilt space tech is more like an afterthought.

teisipäev, 12. detsember 2017

Family, and character development on Star Trek: The Next Generation

Data did not develop much throughout the series. It was in Generations where he did. Wesley developed in the beginning, and we see plenty of that, but then he was "put on a shuttle".

Riker's development was just the beard (because he was getting visibly older at one point), and that over time, his midsection got softer and softer.

Troi did develop, albeit slowly, and we get to see her in different settings; her role as "Major Rakal" in "Face of the Enemy" stands out. Oh, Deanna's fab mom Lwaxana, a dead father and a dead sister she didn't know about.

Throughout TNG's run, Worf got the most development of all people, as we see him promoted once or twice, find a mate, have a child later on, and we get to see his brother Kurn, and his (Worf's) adopted parents.

Data had just as much: a grandfather in Dr. Ira Graves, a father in Dr. Soong, a mother in Juliana Soong Tainer, his late daughter Lal, an evil brother, and B4, presumably a half-brother.

Compared that, we only saw Picard's brother and maybe nephew; Riker had an estranged father, a dead mother, and a clone brother; Dr. Crusher was the widow of a dead husband.

Tasha had a sister whom we saw only after Tasha's death, and her alternative-universe self got into the prime universe, and had Sela.

Let's not forget Ensign Ro. Her life seemed in some ways to reflect that of Tasha. Ro eventually left Starfleet and joined the Maquis.

O'Brien married, and he and Keiko had a daughter.

In the end, I could posit, that TNG had character development, but it was slow for all characters, and there were few who had more than even the primary characters.

laupäev, 2. detsember 2017

Character development on Deep Space Nine

I can't claim, as if Garak's development was not phenomenal — it's all simply in the details. In the beginning, we learn from here and there, that Garak had to have been quite a ruthless operator, and was looking out for himself only. And Cardassia, if it benefited him. As time went on, he gradually began to look out and care for others. And Cardassia.

The show's characters all catered to different demographics. Like, Nog was there for the kids and aspiring youth, and Garak for a more discerning viewer. Think also about how Kira's relationship with her past evolves.

Interestingly, the most flawless characters were somewhat the most boring. There wasn't anything flawed about Dax, but I enjoyed seeing her romance with Worf. Or that Worf had a really romantic streak, and that he could give excellent advice on love (I should thank the writers). Ezri had the best Dax episode (meant to be 'special' for just her).

The stories revolving around Nog and Damar were a very modern take on the rags-to-riches theme. For some, it was like accelerated development. Some even had Cinderella themes (Rom).

Whereas with Kira, it was reconciling her past; with Quark, it was about being less greedy; and Bashir, well, he became less blue-eyed.

DS9 was overall about how each character developed as time went on, and it was really dynamic. In TNG, we don't see that kind of drastic character development, which hovered on being static. And now I'm not sure, which of those takes is more realistic.